As Todd Howard distances The Elder Scrolls 6 from Starfield and Fallout 76, it seems Bethesda has learned all the right lessons


The Elder Scrolls 6 is a cryptid, existing only through one vague picture like Nessie and Bigfoot before it. I’m being facetious – like Nessie, I know it does exist – but in the eight years since Bethesda revealed the game’s title card at E3 2018, its identity has been shaped by Reddit guesswork and the studio’s lengthy silence. But it’s been spotted in the wild, as this week creative director Todd Howard shared insight into how Bethesda is approaching the upcoming RPG.

Touching on Bethesda’s “certain style,” Howard contextualized The Elder Scrolls 6’s place within that. “I think in many ways, Fallout 76 and Starfield are a little bit of a creative detour from that classic Elder Scrolls, Fallout – Skyrim, Fallout 3, Fallout 4, Oblivion – where you’re exploring a world in a certain way,” he shared on the Kinda Funny Gamescast. “And as we come back to Elder Scrolls 6 that we’re doing now, we’re coming back to that classic style that we’ve missed, that we know really well.”

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